Future astronauts living and working on the Moon are expected to rely on VR for a range of purposes. Whilst relevant VR experiences have been developed and tested in terrestrial settings, none of them accounts for the lunar gravity and the manner in which it might impact a user’s interaction…
In June 2023, a few of my colleagues and I got invited to present our recent research papers at the SpaceCHI conference organized by the MIT Media Lab. Attending this conference offered us a unique opportunity to share our work with leading researchers in the field, receive valuable feedback, and…
ESA’s Argonaut lunar lander is being hailed as a future keystone of Europe’s independent access to the Moon. An intensive study phase is currently underway with a view of paving the way for its design and eventual launch. Against this backdrop, our team seeks to support the Argonaut development by simulating…
Low-fidelity prototyping methods are commonly employed to assess the usability of newly designed interaction interfaces. Yet, as UbiComp and AI solutions continue to pervasively make their way into a growing spectrum of everyday settings, it is increasingly crucial to shift the focus beyond such individual interactions. Instead, future design and…